In Cinema 4D Release 20, Maxon introduced “Fields”, a new system for controlling the way effectors influence MoGraph cloners, and took it a step further by allowing a host of other applications outside of MoGraph.
Amongst other things, I will explain what Fields are, how they work, how to create them, combine and mix them, what parameters are associated to them and also see what other not-so-obvious things they can do for us.
This class is designed for anybody interested in learning and practising 3D composition using Cinema 4d. You will be able to study and practise the process step by step. This course is not limited to Cinema 4D users; it is designed so that users of other 3D applications, such as Blender 3D or Maya, may follow the procedure in their own application. 3D composition art is a popular form of art on Instagram, NFT, and product design advertisements.
The class is for everyone and anyone that wants to learn how to use Cinema 4D. If you have never opened Cinema 4D before, or any other type of 3D application - you will be able to watch and follow along with everything in this class.
Introduction to "Cinema 4D" and "Motion Graphics" - Step by Step
https://www.skillshare.com/classes/Introduction-to-Cinema-4D-and-Motion-Graphics-Step-by-Step/928726533
my name is Bosse Erichsen and i am going to teach you step by step how to use Cinema 4D all the way to create your own little motion design animation.
The goal of this class is to introduce students to the fundamentals of 3D modeling, texturing, lighting, rendering and product design. We will begin by building various pieces of furniture using the different modeling techniques available in Cinema 4D, however, all professional level 3D applications offer some variation of these tools as well. In the end each student will arrange all of their individual models to compose one scene, to texture, light, and render.
In this class you will learn the basics of the Cinema 4D interface, modeling, rendering, and lighting.
This class is for beginners looking to get into 3D modeling.
Cinema 4D is an amazing software and perfect for beginners who want to just visualise their ideas quickly and easily.
- If you're a graphic designer using the Adobe Creative Cloud apps, then you may not realize that you have a totally free subscription to CINEMA 4D Lite. What you probably have seen is some awesome 3D graphic design out in the world that you'd love to know how to create. Picking up a 3D app when you've only dabbled in Photoshop, Illustrator and maybe a little InDesign can be pretty daunting. From this point on, you have no excuse not to try it out because this course is tailor-made just for you. We start out learning some of the basics of Cinema 4D, like how to navigate the interface and drop in a few basic shapes. Then we begin our project, where you will learn how you can take a design you've made in Illustrator and make it 3D and awesome in CINEMA 4D. You'll learn a little bit of everything for a basic workflow in CINEMA 4D; all the way from modeling to rendering. To finish up, you'll be shown how to take the rendered image that comes out of After Effects, and then you'll composite it in Photoshop for an even better-looking, finished piece. By the end of this course, you'll have gotten a great taste of CINEMA 4D, and you'll be prepared to start learning more and practicing your 3D skills. Software required: After Effects CC, Illustrator CC, Photoshop CC.
Duration: 25m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 229 MB
Genre: eLearning | Language: English
This 20 minutes class Covers:
- UV Projection types
- Structure of UV Coordinates
- Texture View
- UV Manager
- Relaxing UVs
- Locking UVs and creating cuts (seams)
- Transforming UVs
- Using the Paint Setup Wizard
- Creating and Exporting UV Template
- Using to Photoshop to create texture with help of the UV template
Duration: 2hr 5m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 2.1 GB
Genre: eLearning | Language: English
The goal of this class is to introduce students to the fundamentals of 3D modeling, texturing, lighting, rendering and product design. We will begin by building various pieces of furniture using the different modeling techniques available in Cinema 4D, however, all professional level 3D applications offer some variation of these tools as well. In the end each student will arrange all of their individual models to compose one scene, to texture, light, and render.
Duration: 2hr 4m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 257 MB
Genre: eLearning | Language: English
Software required: After Effects CC, Illustrator CC, Photoshop CC.